3D game engine design : a practical approach to real-time computer graphics /
David H. Eberly.
- 2nd ed.
- Amsterdam ; Boston : Elsevier/Morgan Kaufmann, 2007.
- xxii, 1018 p. : ill. (some col.) ; 24 cm. + 1 CD-ROM (4 3/4 in.)
9780122290633 (hbk.)
Computer graphics. Computer games--Programming. Bilgisayar grafikleri. Bilgisayar oyunları--Programlama.