3D game engine design : a practical approach to real-time computer graphics / David H. Eberly.
Language: English Publication details: Amsterdam ; Boston : Elsevier/Morgan Kaufmann, 2007.Edition: 2nd edDescription: xxii, 1018 p. : ill. (some col.) ; 24 cm. + 1 CD-ROM (4 3/4 in.)ISBN:- 9780122290633 (hbk.)
- T 385 .E373 2007
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Beykoz Üniversitesi Kütüphanesi | T 385 .E373 2007 (Browse shelf(Opens below)) | Available | 00018231 | |
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Beykoz Üniversitesi Kütüphanesi | T 385 .E373 2007 (Browse shelf(Opens below)) | Available | Ek-294 |
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T385 .D465 2019 AutoCAD/ | T 385 .E34 1998 Windows ve Dos için autocad release 13 :3D / | T 385 .E373 2007 3D game engine design : a practical approach to real-time computer graphics / | T 385 .E373 2007 3D game engine design : a practical approach to real-time computer graphics / | T 385 .G868 2016 Adobe illustrator CS6 ve CC / | T 385 .H3719 2002 AutoCAD 2002 / | T385 .M39 2014 Photoshop : CS6 & CC / |