3D game engine design : a practical approach to real-time computer graphics /
Eberly, David H.
3D game engine design : a practical approach to real-time computer graphics / David H. Eberly. - 2nd ed. - Amsterdam ; Boston : Elsevier/Morgan Kaufmann, 2007. - xxii, 1018 p. : ill. (some col.) ; 24 cm. + 1 CD-ROM (4 3/4 in.)
9780122290633 (hbk.)
Computer graphics.
Computer games--Programming.
Bilgisayar grafikleri.
Bilgisayar oyunları--Programlama.
T 385 / .E373 2007
3D game engine design : a practical approach to real-time computer graphics / David H. Eberly. - 2nd ed. - Amsterdam ; Boston : Elsevier/Morgan Kaufmann, 2007. - xxii, 1018 p. : ill. (some col.) ; 24 cm. + 1 CD-ROM (4 3/4 in.)
9780122290633 (hbk.)
Computer graphics.
Computer games--Programming.
Bilgisayar grafikleri.
Bilgisayar oyunları--Programlama.
T 385 / .E373 2007